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Electronic Arts is a newly formed
area in the Art and Art History Department at the College of Fine Arts.
This area is dedicated to the development and refinement of students’
skills as artists using the most current “new media” tools
and building on an understanding of contemporary and historical art
practice using these media. The program encourages experimentation with
new ideas, forms and models for realizing and presenting artwork. The
curriculum combines history, theory and practice in electronic arts,
and strongly encourages interdisciplinary investigation and learning.
Classes focus on topics of interactivity,
time-based applications and the integration of computer-based work into
broader contexts such as Internet art, performance, installation and
video. Critiques center on conceptual, formal and technical approaches
to students’ work and media.
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