Definition

Gamification is the use of game design elements and techniques
to create playful experiences in a non-game environment
that will engage users and support value creation.

Introduction to Gamification pt. 1
Introduction to Gamification pt. 2
Introduction to Gamification pt. 3
Introduction to Gamification pt. 4

Readings

Bibliography of printed resources on gamifciation.

Assessment

Summary of assessment of UNM Valencia Library's gamification of instruction, and other potential rubrics for assessing educational games.

Web Resources

Webliography and assorted significated links.

Lesson Plans and Related Resources

Lesson plans, handouts, and other resources for gamified instruction session activities prepared at UNM-Valencia Campus Library.

Gamification Related Models and Cool Images

These are links to further information on some of the images found in the gallery below.

Presentations

Contact Us

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LeAnn
Weller

Public Services Librarian
UNM-Valencia Campus Library

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Katherine
Kelley

Library Technician II
Lake Washington Institute of Technology
Library Learning Commons

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Soledad
Garcia-King

IT Lecturer and Spanish Instructor
Director of Teaching and Learning Center
UNM-Valencia